5332 Hillandale Rd, Davenport IA
5332 Hillandale Rd, Davenport IA
Technical Artist & Vice President of Design
Military-Grade Precision in Industrial Safety Simulation Design
Dan leads visual design and 3D asset production for CoAxiom's simulation projects. With expertise spanning 3D modeling, texturing, lighting, and technical implementation, he creates immersive training environments that balance realism with performance constraints.
His military background (U.S. Air Force) brings disciplined attention to technical accuracy and procedural detail—critical for safety training and industrial simulation scenarios. Dan specializes in creating high-fidelity equipment models, facility environments, and interactive objects that accurately reflect real-world industrial settings.
At the EARTh Center, Dan develops 3D educational content and interactive visualization tools for technical education programs. His technical art expertise includes shader development, lighting optimization, and asset pipeline management for browser-based Unity WebGL deployment.
Dan's programming knowledge allows him to implement interactive systems, create custom Unity tools, and optimize scene performance—ensuring visual quality doesn't compromise simulation responsiveness.
The Skills Serving You
10+ years
4 years
10+ years
15+ years