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Marco Castel

CIO & Lead Developer

Building Complete Simulation Ecosystems

Marco is CoAxiom's Chief Information Officer and a versatile full-stack developer who brings generalist development expertise to simulation projects. His broad technical skillset—spanning backend systems, frontend interfaces, database architecture, and Unity integration—allows him to architect complete simulation platforms from infrastructure to user experience.

At the EARTh Center, Marco develops complex web applications, database systems, and API integrations that power educational technology platforms. His full-stack approach enables him to optimize entire systems for performance, security, and scalability.

Marco's development philosophy emphasizes clean code architecture, maintainable systems, and robust testing practices. He specializes in building backend services that support simulation deployment, user authentication, progress tracking, and learning management system integration.

His well-rounded technical expertise—combined with strong problem-solving and system design skills—makes him equally effective building Unity gameplay systems, designing database schemas, or architecting cloud infrastructure. Marco's voracious reading habit keeps him current on emerging technologies and best practices in software engineering.

Technical Expertise

The Skills Serving You

Unity development & gameplay systems

100%

3D modeling & asset optimization (Blender, Maya)

100%

Technology

100%

Unity shader development & materials

100%

Technical art pipeline development

100%

WebGL performance optimization

100%

Modular asset system architecture

100%

Programming (C#, Unity scripting)

100%

Credentials

  • Developer, EARTh Center and ATEEC (NSF-funded)

    9+ years

  • Full-stack development experience

    8+ years

  • System architecture specialist

    8+ years

  • Generalist developer with Unity expertise

    8+ Years